DEVOURER GUIDE by Arthur !!!
Jin Chan Devourer |
Devourer |
Gluttony Devourer |
Clown Devourer |
Guttling Hook
Type: Physical Push - Target: Position | |
The Devourer launches his Guttling Hook at a target unit or location. The first targetable unit that touches the hook will be dragged back to the Devourer. |
Level 1 | Level 2 | Level 3 | Level 4 | Effect | |
Mana Cost | 140 | 140 | 140 | 140 | Deals 100 / 200 / 300 / 400 Physical damage to target and interrupts channeling abilities. Drags the target to self. |
Cool Down | 14 | 14 | 14 | 14 | |
Range | 1100 | 1100 | 1100 | 1100 | |
Decay
Type: Magic - Target: Toggle | |
The Devourer allows himself to decay, draining his Health over time and releasing poisonous gasses that both damage and slow nearby enemy units. |
Level 1 | Level 2 | Level 3 | Level 4 | Effect | |
Mana Cost | N/A | N/A | N/A | N/A | 20% Movement Slow 25 / 50 / 75 / 100 Magic damage per second |
Cool Down | N/A | N/A | N/A | N/A | |
Range | N/A | N/A | N/A | N/A | |
Cadaver Armor
Type: N/A - Target: Passive | |
This grotesque armor increases the Devourer's Magic Armor and permanently adds strength for each nearby hero kill or each kill he makes. |
Level 1 | Level 2 | Level 3 | Level 4 | Effect | |
Mana Cost | N/A | N/A | N/A | N/A | Permanently adds 1 Strength to self on each enemy hero death within the radius. Passively grants +1/2/3/4 Magic Armor |
Cool Down | N/A | N/A | N/A | N/A | |
Range | N/A | N/A | N/A | N/A | |
Devour (Om Nom Nom)
Ability Type Superior Magic - Target Type Entity | |
The Devourer grabs a target enemy and feasts on their flesh, dealing massive damage for every second he feeds while increasing his own power. |
Level 1 | Level 2 | Level 3 | Effect | |
Mana Cost | 100 | 135 | 170 | For each second of channel, a charge that lasts 7 is added to Devourer.
Each charge increases damage by 15/25/35, increases maximum health by
75/125/175, and increases the radius of Decay by 30/40/50 per
charge/level.
This ability can be boosted by Staff of the Master. Staff Effect: Heals self equal to the damage done. Deals additional 0.75 * Strength Magic damage per second . Devour Effects: 75 / 125 / 175 Magic damage per second |
Cool Down | 30 | 30 | 30 | |
Range | 160 | 160 | 160 | |
Radius | N/A | N/A | N/A |
Skills and Items for Devourer ::
Skill Build
The “Pro Hooker” build
1. Decay2. Guttling Hook
3. Guttling Hook
4. Cadaver Armor
5. Guttling Hook
6. Devour
7. Guttling Hook
8. Decay
9. Decay
10. Decay
11. Devour
12. Cadaver Armor
13. Cadaver Armor
14. Cadaver Armor
15. Stats
16. Devour
17-25. Stats
The “Chaser” build
1. Decay
2. Guttling Hook
3. Decay
4. Cadaver Armor
5. Decay
6. Devour
7. Decay
8. Cadaver Armor
9. Cadaver Armor
10. Cadaver Armor
11. Devour
12. Guttling Hook
13. Guttling Hook
14. Guttling Hook
15. Stats
16. Devour
17-25. Stats
Item Guide for Devourer ::
Starting items
Runes of Blight
Healing potion [2x]
Mana potion [2x]
Minor totem [2x]
Early game
Bottle
Logger's hatchet
Power Supply
Shaman's Headdress
Mid/Late Game
Post Haste
Barrier Idol
Staff of the Master
Behemoth's Hear
Portal Key
Strategy:
Getting the Hooks off can be very hard and requires a lot of practice.
If you have problems hitting them, try running up to the enemy,
activating decay and hooking them as they try to flee. It works pretty
good.
- You can activate decay even when you are casting your Ultimate. It will not interrupt the channeling.
- You can chop down certain trees to create a nieche in the forest where you can hook and block the enemy hero so they can't escape even without you using devour.
- You can activate decay even when you are casting your Ultimate. It will not interrupt the channeling.
- You can chop down certain trees to create a nieche in the forest where you can hook and block the enemy hero so they can't escape even without you using devour.
Tidak ada komentar:
Posting Komentar